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Enduring Games is an independent studio doing high-end co-development, Original IP, and value-add re-targets or ports (made special for hardware).

That’s us.

(A few announced and shipped projects include co-development on Demon’s Souls for PlayStation 5, Godfall for PlayStation 5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox platforms, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the Nintendo Switch system, cross-platform play support for Tiny Tina’s Wonderlands, cross-platform play & Nintendo Switch console support for Tribes of Midgard, multiplatform support for New Tales From the Borderlands, retargeting Bugsnax for the Nintendo Switch system, and co-development on the PlayStation 5, Xbox, and PC versions of Immortals of Aveum.)

Enduring Games is a diverse studio that includes experienced industry developers who have kept our skills and experience cutting edge through the years, and amazing new talent who want to move fast and contribute in big ways. We use our expertise and our industry relationships for you – Our platform, development, & publishing partners, and our gamer fans.

Whether by ourselves or part of a larger effort to bring games to fans, Enduring Games makes longstanding products made special for video game hardware.